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Finally, a good way to give everyone using Pulsar/SCOPE the choice as to how many delays are in use per reverb, per project -- since it could be as little as 4PCI channels that make the difference in loading a reverb.
To get the highest quality reverb possible on your system, simply start with the highest number of delays per reverb, and work your way down until you find one that works in your project, and suits your audio needs.
On MY test system the maximum is between 65-75 delays max (depending on heat). Everyone's computer is different -- even giving different performance between 2 identical computers. I cannot say that a VIA chipset will be able to do the same as a BX chipset, because on test machines the VIA chipset would give PCI ERRORS long before a BX system would.
To top it all off, some people put reverb higher on the priority list -- so size won't matter as long as the sound quality is worth it.
for the majority of users the PT2012,PT2016,PT2020,PT2024 will be the ones you want depending on what version of each, you could use less then 1 DSP chip to just under 3 DSP chips. As you can see, I spared no PCI channels/DSP when building these reverbs the bigger versions eat DSP and PCI
channels like candy.
Simply put: I give you something no one else would!
And from comments from end users as well as email from people trying the DEMOS
they sound as good or better then any other reverb available for the Pulsar/SCOPE platform.
The sizes are:
L: Full featured reverb
M: You loose the colour contour filters
S: Perfect size for fitting into that mix when the big one won't
Special versions:
SM: Stereo IN/Stereo OUT mono Reverb
PTSR: Surround Reverbs(!)
As you see there are many levels to the PT family of reverbs.
Realtime preview from any input.
True Stereo Design with Panning
Lo and Hi Pass filters switchable on/off
Tone Control
Damp control with the ability to have individual control over each tap's frequency
Stereo/Linkable Pre-delay upto 682.7ms
The ability to set each tap delay upto 85.31ms
The ability to set both the L/R allpass delays upto 85.31ms
The ability to add 6 direct reflections per side with control over delay time as well as gain and pan per delay (Great for bringing back some of the PUNCH!)
4Band Parametric EQ with readouts so you know what your doing
1Band Enchance EQ for that touch up (Note: This is before the colour contour filters)
Density controls for both the Lo and the Hi with Gain +/- 12dB
Softer control sound VERY nice on anything
Contour Filters to give even more realism to the sound including Difuse control (very cool)
ER Spread for both the Early and Late Reflections again a VERY nice effect.
Gain controls for both the L/R side taps and Room Size controls!
Input Gain control
Decay Control
Reverb Out gain
Dryout gain
Use as stand alone or as AUX in a mix
Looks good on any monitor
Fits any rack
Impress friends and family
The Color Contour Filters
The colour contour filters
The Direct Reflections
And the ER Spreader
...As well as certain internal MDLs.
A BARE reverb
All SM'S are the S versions
These are simple to use
Stereo IN - mono - Stereo OUT
I may also create monoIN stereo out versions if enough people ask.
All SM versions are the exact same as a S version only half the TAP delays, but still having a stereo summed input.
Features and SOUND to make you drool.
More information coming sooon!
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